Cloudkill

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Caster Level: Wizard / Sorcerer 5

Innate Level: 5

School: Conjuration

Descriptor(s): Death, Acid

Component(s): Verbal, Somatic

Range: Long (40 metres)

Save: Fortitude special

Spell Resistance: Yes

Area of Effect/Target: Large (5 metre radius)

Duration: 1 round / 2 levels

Description: A billowing cloud of noxious vapors settles over the area. Its effects vary according to the hit dice of the affected creatures.

  • HD Effects
  • 1-3 Instant Death
  • 4-6 Fortitude save or death
  • 7+ 1d10 Acid damage/round

Creatures that enter the cloud will suffer 1d10 Acid damage and a 50% movement speed decrease. (For targets with less than 7 hit dice, a simple fortitude save—not versus death—negates the speed decrease.) Creatures that block the death effect (from immunity to death magic) will not suffer the movement speed decrease nor the initial acid damage. This is likely an oversight. The per round Acid damage is rolled once each round, not once per target, and it applies regardless of hit dice.Does (CL / 8)d6 per round to targets with over 6 HD.

Notes

When cast by Herald of Storms enemies must make a fortitude check or die, healing the herald 2 HPS per caster level. If they save they receive (0.5*CL) d4 Neg damage and are drained 1HP per 2 CLs healing the Herald.

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