Invisibility

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Caster Level(s): Assassin 2, Bard 2, Wizard / Sorcerer 2, Cleric with Trickery Domain 2

Innate Level: 2

School: Illusion

Descriptor(s):

Component(s): Verbal, Somatic

Range: Touch

Area of Effect / Target: Single

Duration: 1 Turn / Level

Additional Counter Spells: See Invisibility

Save: Harmless

Spell Resistance: No

Description: The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediately cancel the invisibility.

Notes

  • Be careful when casting Invisibility along with Greater Sanctuary: If an enemy possesses True Seeing, they will be able to track you through the Ethereal effect and still be able to attack as if there were none.
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