Talk:Bestiary: Abyss

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I can confirm that molys can be disarmed by shifters, however they are also one of the few mobs that a conventional disarmer such as weaponmaster or lash can easily disarm.

Given the defenselessness of shifter gelatinous cube form, it is often easier and safer to keep them kd. --Jean Helix 20:36, 10 March 2010 (UTC)

I am attempting to identify all the "no hit" mobs. If you know of any that I have missed, please post in this Discussion Tab.--Trazik 10:25, 28 March 2010 (UTC)


I have added some of the creatures which I have identified as implodable or harmable. Normally this would be indicated by a lack of their spell immunity, but since my list is incomplete I thought this the easiest way to get information across for the time being. khaine 12:02, 15 April 2010 {UTC)

Mariliths do breach on hit and lower slashing immunity in an area around them. Their whirlwind does not have an attack roll and combined with their gradual slashing infliction can be devastating.--Jean Helix 16:57, 15 April 2010 (UTC)

Vrocks listed twice, as True and Other. Confirm mistake? Khaine 10:47 15 April 2010 {UTC}

Mane put down an acid cloud which does some minor acid damage and infliction. This cloud can be gusted. Molys use real devastating critical, preventable only by critical hit immunity. They can be KD'd by Balagarn's Iron Horn (though the str check on paragons is generally too high), dire tiger, the KD feat, Grease, thunderclaps. Likely I'm missing a few off that list, note however that they are Spell Immune: Bigby 6. The Glabrezu domination you can't break yourself free of, it's a grapple check, which likely a dex tank could succeed on, but the grapple rules are... well... grapple. Also note that Vrocks can Deafen in an area around them (similar to baatorian green steel golems).

Dybbuks do ranged ectoplasmic damage which is what renders them so dangerous. Manitou do vile damage in an aura to characters with ranger or druid levels. Manitou also have a fear cha-will save, but for once fear immunity from item actually stops it... but that seems so wrong that I second guess myself. Dybbuks, Manitou, and Guebecu are banishable, however their will saves are very high, so they should be energy drained once or twice to soften them up. Caligrosto are floating swords which are immune to kv. They disarm versus Discipline, however they die to crumble, or just being beat to death. I haven't seen them enough to identify other methods. --Jean Helix 17:14, 16 April 2010 (UTC)

Are you certain that it is Vrocks that deafen? I have combat log entries which show Bulezau do this, but no entries (yet) indicating Vrocks do this. All other comments added.--Trazik 14:12, 17 April 2010 (UTC)

Bulezau's cry/shout whatever it's called lowers discipline. I'm fairly sure it is the vrocks that deafen though.

Myrmyxicus (myrms as I tend to refer to them) do vile damage as an on hit (just like a weapon buff). They are not immune to confusion and non-paragons can be insta-killed by rebuke. Paragons are spell immune to rebuke however and must be damage killed. They take electrical best, fire is actually 60% + 10%*paragon in the normal progression. Skulvyn can also be critical hit killed. Wastriliths cast Implosion (DC65), negative energy ray, mass restoration (on themselves, so have to be recursed often), least spell mantle, and corona of cold. They have 65 spell pen (the same as hells mobs). Wastriliths also cast "Summon Creature I" summoning Xac-Yij from the elemental plane, these can be banished.

Note that many casters in abyss have a buff to their main ability score "Owl's Wisdom" for instance, that increases their dc. These buffs are dispellable, but unbreachable. However once dispelled this decreases their DCs by 6.--Jean Helix 19:46, 19 April 2010 (UTC)

Up-to-date. --Trazik 16:38, 20 April 2010 (UTC)

Adaru are immune to death magic, PWK pierces their death immunity (just like on glabrezus). They have 81 base sr however so it can be difficult to land. Their physical damage immunity is quite low, making evards quite effective. They are also very vulnerable to harm however. Adaru do not heal on any element, even superior/elite. They do however heal all mobs like kocrachons, making them a high priority target. They also have additional self regen which makes it difficult to kill them. Anzu can be killed by rebuke and critical hits. Note that the shadowshield on them is only an appearance modifier and does not actually have the normal shadowshield effect.--Jean Helix 17:33, 20 April 2010 (UTC)

Adaru can also be level drained to death. Note that similar to the spider king in Hive, a successful save against the poison from a Moly still results in a fort save decrease (I'm uncertain of the amount), a failure results in death. Palrethee can be immobilized by level 7 or level 9 bigby, though they can still attack targets within melee range, this is quite useful nonetheless. Also, for Babau the line is "The babau rips your weapon from your grasp!" and the dc increases on a +10*paragon progression.--Jean Helix 07:17, 22 April 2010 (UTC)

Up-to-date.--Trazik 10:40, 22 April 2010 (UTC)

Artaagliths are another mob where pwk pierces their death magic immunity. Babaus die to Rebuke and critical hit kills. Moly save drop is stacking (but restorable). Hezrou lower the damage dealt (by attacks).--Jean Helix 02:05, 23 April 2010 (UTC)

I think this is up-to-date now. Speak up if it is not.--Trazik 11:25, 23 April 2010 (UTC)

Artaagliths summon zombies and so should be a top priority target. Broodswarms are vulnerable to death magic, and they daze. Bulezau shout decreases discipline, Wierd pierces their mind spell immunity. Gadacro are vulnerable to wierd, heartbane, and death magic; their special ability is to destroy a player's eyes, this requires a CL41+ Remove Blindness spell to repair. PWK pierces Incubus death magic immunity. Maurezhi are vulnerable to critical hit kills, and wierd pierces their mind spell immunity. PWK also pierces Succubus death magic immunity; succubus have a domination ability versus charisma that can be stopped by Immunity: Charmed from gear or class.

Palrethee disease does not do damage, instead it reduces fire immunity over time. Balor Immolation does not continue until removed, it is just a single hit of damage, however palrethee and balors in conjunction can be devastating.

Death Knight skill decrease immunity only protects them from the skill decrease aspect of bard song, not the saves/ac/ab/damage portions. Their positive protection spell is rebuffed at the start of every round as a free action, so only continuous breaching can keep it down. They have very high saves.--Jean Helix 03:49, 3 May 2010 (UTC)

Added everything except the comment about Balor Immolation. I want to investigate further.--Trazik 16:31, 5 May 2010 (UTC)

Anyone tried Power Word: Stun on Ekolids, or other Stun effects? Monk Stunning Fist works.--Trazik 16:27, 9 May 2010 (UTC)

I'm pretty sure draudnu can't be insta killed by MS/CS/HB. They can be dazed and paralyzed though. Golothoma have level 3 spell immunity, and can be killed by HB/CS/MS, they can also be harmed. Laghathi can be level drained to death. Sibriex can be silenced, however their extreme size means that silence cast on a PC cannot be held close enough to them to be effective, it must be cast directly on them. The will drain effect from sibriex is a will save reduction, I think it might be as high as ten, but am unsure of the number. Uzollru grapple is a domination effect from a grapple check, however if you have FoM then you are immune to being grappled (and thus the domination effect). PWK pierces both uzollru and verakia death magic immunity. I think you may be wrong about wierd working on verakia though.

Ekolids are not immune to level drain, and can be KD. I have not tried Power Word, Stun however. Monk Stunning Fist is a special case as it ignores mind immunity by itself, I think it checks other immunities instead but don't play a monk to be sure.

The bone oozes no longer split on bbods. Their special ability is to force a fort save versus death, if failed the bone ooze eats the player and produces another bone ooze which can be paragon. They were using this ability on bbods to produce infinite bone ooze, but they have since been set not to use it on bbods. Flesh Jellies can be stoned and then crumbled.--Jean Helix 16:29, 9 May 2010 (UTC)

Updated, with a few added questions in some cases.--Trazik 19:30, 9 May 2010 (UTC)

Verakia are not mind immune, however Fear immunity also protects from wierds unless there is a scripted vulnerability. The bone ooze ability does kill, but it's not Death Magic (death ward and such do not protect against it). Bone ooze can be insta-killed using Crumble. Draudnu can be disabled by the various spells that daze such as mass charm, or stonehold (which checks paralysis). Laghathi have level 4 spell immunity, they are not critical hit immune, but cannot normally be killed by rangers and assassins. I believe they either have very high parry or dev crit immunity. I am unsure which ekolid it is which causes it, but they cause PCs to have to roll versus a dc115 concentration check to cast any spell, combined with the skill reduction from curse song this can be quite troublesome. This affect continues even after the ekolids are dead. To remove this effect a player must restore.

Artaagliths cast: Heartbane, Mass Inflict Critical Wounds, Least Spell Mantle, and Mass restoration. I haven't seen them cast any other spells. Nalfeshnee and Nabassu can be disabled with Fear.--Jean Helix 05:15, 10 May 2010 (UTC)

I've split apart the bestiary into subpages because it was getting too large to edit well. You can go to the subpages at: Bestiary:_Abyss/Demons, Bestiary:_Abyss/ABPV, Bestiary:_Abyss/Humanoids, and Bestiary:_Abyss/Other -- Acaos 15:42, 10 May 2010 (UTC)

Many thanks Acaos. Is there a Bard Spell which causes this spell failure? I have yet to find it in logs. Updated with all other additions.--Trazik 16:50, 10 May 2010 (UTC)

Beserk can only be cured by a CL41+ clarity; mind blank and lesser mind blank have no effect. On the ekolids when you saw the dispel of Battletide and Prayer, you were dispelling the negative effects from those spells from the party's cleric affecting the ekolid with them. PWK pierces the death magic immunity of Tiefling Assassins. Tiefling Sorceresses have a 1 shot maze ability.

Zovvut die to critical hit kills, as well as drown. Incubus can also be drowned.--Jean Helix 03:24, 13 May 2010 (UTC)


Yuan-ti Sorceresses have the following buffs: Resist Elements, Protection from Elements, Ethereal Visage, Premonition, Endure Elements, Foxs Cunning, Bulls Strength.

Yuan-ti Huntresses have the following buffs: Resist Elements, Protection from Elements, Monstrous Regeneration, Cats Grace, Camouflage.

Note that stat buffs cannot be breached and must be dispelled (morded/greater dispelled), camouflage is also unbreachable but dispellable.--Jean Helix 06:58, 13 May 2010 (UTC)

Up-to-date.--Trazik 11:40, 13 May 2010 (UTC)

Class or artifact grade poison immunity makes one immune to viper tree poison, item grade is insufficient, and spell grade is currently non-functional though this is intended to be fixed... in three days. Fiendish Aboleths can be killed with greater ruin or energy drain, or with shifter iron golem poison. Living Holocausts can be killed by gust, possibly the other fume like mobs too but have yet to confirm.--Jean Helix 18:54, 15 May 2010 (UTC)

Up-to-date.--Trazik 19:34, 15 May 2010 (UTC)

Feat grade poison immunity from Perfect Health (notable as there is a myco shield that grants it) or the monk class poison immunity is also sufficient to be immune to viper trees. Broodkeepers spawn two mobs when they die, they don't summon. Bloodwinds can also be killed with Gust.--Jean Helix 08:27, 16 May 2010 (UTC)

Up-to-date.--Trazik 19:42, 16 May 2010 (UTC)

Confirmed that item based Fear immunity is sufficient to prevent incubus fear. Goristro only heal on posi when superior or elite. Broodkeeper entry has a typo (specifically "Twice each round, ").--Jean Helix 09:11, 19 May 2010 (UTC)

Up-to-date. I know it is in a good place when there are only typos to fix ;)--Trazik 15:34, 19 May 2010 (UTC)

Confirmed that kelvezu die to heartbane (and thus all critical hit kills). Also Resinous Ooze can be stoned by druid level 9 stoning and then crumbled. This is one of the mobs that specific vulnerability to druid level 9 stoning was added to.--Jean Helix 17:42, 19 May 2010 (UTC)

Up-to-date.--Trazik 19:22, 19 May 2010 (UTC)

Nabassu can be instantly killed by Blistering Radiance (The level 5 cleric spell). Which makes 0 sense whatsoever, and is only known because Acaos actually gave that info away. Which makes me wonder how many other mobs are vulnerable to being killed by some random spell.--Jean Helix 08:06, 22 May 2010 (UTC)

Up-to-date.--Trazik 16:48, 22 May 2010 (UTC)

Fiendish Fungus split when they reach double their starting hp (from being healed by fire). I believe this is the case for the other oozes as well, but I am not sure.--Jean Helix 22:45, 25 May 2010 (UTC)

Viper Trees: "Artifact-level and class-level (lvl 9+ Druids & lvl 20+ Monks) Poison immunity protects against this attack." Shouldn't it be 11+ Monk levels, since they get Diamond Body at that level?--Vichya 11:04, 30 May 2010 (UTC)

Up-to-date.--Trazik 08:09, 3 June 2010 (UTC)

Chelicera can be pwk or critical hit killed. Retrievers can be killed with crumble; retrievers have petrification, fire, and electric beams which are not spells and do not respect sr/mantles. Myrmyxicus are indicated to take acid, however their immunity to acid is 70%, likely this should be Electric. It might be worth noting that Myrmyxicus have extremely high ac (somewhere around 110), which can make it difficult for a tank to hit.--Jean Helix 12:53, 3 June 2010 (UTC)

Marilith AC decrease is a stacking on hit effect.--Jean Helix 01:28, 5 June 2010 (UTC)

Ekolids: "Class-level Disease immunity is believed to be sufficient protection against this attack." - My paladin was diseased by them and he has class level disease immunity. --Vichya 17:35, 11 June 2010 (UTC)

I have been suspicious of this statement for some time. It has now been removed. Up-to-date.--Trazik 06:18, 12 June 2010 (UTC)

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