Vine Mine

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Caster Level: Druid 5

Innate Level: 5

School: Conjuration

Descriptor(s): Nature (loot breaking)

Component(s): Verbal, Somatic

Range: Medium (20 metres)

Save: Yes

Spell Resistance: Yes

Area of Effect/Target: Large (5 metre radius)

Duration: 1 Turn / level

Description: Sets magical trap fields at the target point which will explode in a Huge radius if an enemy enters them, doing (CL * 3/4)d6 damage, with a Reflex save for half, boosted by Lore. In addition, creatures struck must make a Fortitude save or suffer a penalty for 1 + (CL / 10) rounds. The explosion is loot-breaking.

  • If the trap field remains set for at least one round, it receives +(Abj foci * 3) SP.
  • Camouflage - does Electrical damage and inflicts blindness.
  • Entangle - does Acid damage and inflicts a 1 + (CL / 20) AC penalty.
  • Hamper Movement - does Cold damage and inflicts a 1 + (CL / 20) AB penalty.

Notes

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