Harm

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Caster Level: Cleric 6; Druid 7

Innate Level: 6

School: Necromancy

Descriptor(s): Negative

Component(s): Verbal, Somatic

Range: Touch

Save: None

Spell Resistance: Yes

Area of Effect/Target: Single

Duration: Instant

Additional Counterspells: Heal

Description: If the caster makes a successful melee touch attack, harm uses Negative energy to reduce the target creature to 1d4 hit points. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it.

Notes

There are some legendary level creatures for which Harm does not have the maximum effect but still can do significant damage.

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