Inflict Light Wounds

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Caster Level: Blackguard 1, Cleric 1

Innate Level: 1

School: Necromancy

Descriptor(s): Negative

Component(s): Verbal, Somatic

Range: Touch

Save: Will 1/2

Spell Resistance: Yes

Additional counterspells: Cure Light Wounds

Area of Effect/Target: Single

Duration: Instant

Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers Inflicts (Heal skill / 4)d8 + CL Negative damage, with a minimum of 1d8 and a maximum CL bonus of +5. When used for healing purposes, increases to d10s at CL21 and d12s at CL41. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.

Notes

The type of damage is negative energy.

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