Mass Inflict Critical Wounds
From HGWiki
Caster Level: Cleric 7;
Innate Level: 7
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Short
Save: Reflex negates, Will 1/2
Spell Resistance: Yes
Additional Counter Spells: Mass Cure Critical Wounds
Area of Effect/Target: Medium
Duration: Instant
Description: The target creatures receive 1d8 points of Negative damage per point of Heal skill, including item and spell bonuses, minimum of 4d8, +1 point per caster level, to a maximum of +20. Inflict spells have a reverse effect on undead, healing instead of harming them. targets who would be harmed by this spell receive a Reflex save to avoid it entirely, with Clerics receiving a +2 DC for Greater, Epic, legendary and Paragon Spell Focus Necromancy.