Open Lock

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The maximum any lock will ever be is 159...this arises from the maximum field limit of 127 + 12 toolkit + 20 from take 20. Anything over 127 rolls over the limit and resets it...which is why you will see people with less than 127 open lock failling what appear to be DC 2 locks in the immortal areas.

Any class can open any lock as long as the character can beat the DC.

Sources of Open Lock Skill, and max amounts from these sources:

Base OL

  • 63 if maxed at level 60 as a class skill, or 31 if cross-class
  • 43 if maxed at level 40 as a class skill, or 21 if cross-class

Roll

  • 20 if not in combat or if in combat with Skill Mastery feat, 1d20 if in combat without the feat

Items

  • 50 cap from OL granting Items

Skill Focus Feats

  • 13 from Skill/Epic Skill focus feats

Thieve's Kit

  • 12 from picks (+24 BUR picks are available in HG)

Dexerity Bonus

Trickery Domain

  • 20 from the Cleric Trickery Domain
Image:hgref.gif[1]

See also

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