The Translation Chamber

From HGWiki

Jump to: navigation, search

As with the Drowned City this area is non fugue for immortals as you have still not arrived at the Ssithraks home dimension.

There is a small contingent of Ssithrak here one of which will drop an important rod needed in conjunction with the four gems you should have collected from the Drowned City.

Once you have killed all the Ssithrak and obtained the Translation Rod you need to deposit the four gems in their receptacles in the main room. Be careful when doing this as it is done via a conversation and clicking the wrong option will electrocute your party. Although this can be amusing to some, since the area is non fugue (for immortals) and people are resting up for the main part of the run so little risk is involved by doing so, some people may not appreciate the funny side of being hit with a high amount of Electrical damage. However it can be useful to test out your immunity/resistance to electric damage before entering the dimension. One other thing to bear in mind is that a death timer initiated outside Ssithrak Dimension can still cause an immortal to fugue if you are dead at the point it ends in the Ssithrak Dimension.

Once the Gems are placed you can then use the Rod on the crystal above to activate a rather cool sequence of graphics which result in a portal being opened to the Ssithrak Dimension.

Note: If the character attempting to use the Rod has not previously completed this run you will need to go to the Sage in town and get him to tell you how to use it or it will not work.

Rest Spawn Chance

Zero

Exits

Personal tools