Charisma

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Charisma measures a character’s force of personality, persuasiveness, ability to lead, and physical attractiveness. It represents actual personal strength, not merely how one is perceived by others in a social setting. Charisma is most important for Paladins, Sorcerers, and Bards. It is also important for

Charisma also becomes the primary stat for determining AB if you have the Rapier Wit feat and are wielding one (or more) rapier weapons.

Further information

  • Any creature capable of telling the difference between itself and things that are not itself has at least 1 point of Charisma.
  • Having a score of 0 means that the character is withdrawn into a catatonic, coma-like stupor, helpless.
  • Anything with no Charisma score is an object, not a creature. Having no Charisma automatically means they have no wisdom and vice versa.
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