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Caster Level(s): Assassin 2, Wizard/Sorcerer 2

Innate Level: 2

School: Conjuration

Descriptor(s):

Component(s): Verbal, Somatic

Range: Medium

Area of Effect / Target: Huge

Duration: 1 Round / 2 Levels

Additional Counter Spells: Freedom of Movement

Save: Reflex partial

Spell Resistance: No

Description: Sticky strands cling to all creatures within the area of effect, entangling them. Creatures who make their save can move, but at a reduced rate depending on their Strength.

Notes

Conjuration focuses increase save DC by 1 per focus, up to 5 for paragon, 6 with wizard specialization.
The movement reduction percentage is 65 minus twice the creature's strength, with a minimum reduction of 1%. This is calculated upon entering the area of effect and is not affected by changes to a creature's strength while the creature is in the area of effect.
Incorporeal creatures (and those with woodland stride) are immune to this spell's effects as are most spider type creatures.

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