Death Armor

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Caster Level(s): Wizard / Sorcerer 2

Innate Level: 2

School: Necromancy

Descriptor(s): Magical Armor

Component(s): Verbal, Somatic

Range: Personal

Area of Effect / Target: Caster

Duration: 1 Round / Level

Additional Counter Spells:

Save: Will negates

Spell Resistance: Yes

Description: A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage, +1 point per 2 caster levels (maximum +5).


At caster level 41, the damage increases to 1d4+10 and duration increases to 1 Turn / Level. At level 20.
Pale Masters get a boosted version, doing 1d6 points of damage, +1 point per caster level, up to 1d6+45 at maximum caster level and lasting ten times as long.

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