These are sometimes referred to as XR races and are shown in purple once tagged to your account.
Dwarf
| Str
| Dex
| Con
| Int
| Wis
| Cha
| App
| Special
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Base
| * | * | +2 | * | * | -2 | M | FC: Fighter, All dwarves receive the Bullheaded feat for free, which allows them to acquire Legendary Skill Affinity Discipline.
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Dracotaur
| +6 | +3 | +3 | +2 | * | * | L+Y | FC: Bard, Sorcerer / BC: Dragon Disciple, Lore +8, Tumble +30, Dodge, Epic Toughness I-V, Increases Fear Aura 1 Size, Survival:Flamewalk
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Dao-kin
| +4 | +2 | +6 | +4 | * | -2 | M | FC: Fighter / BC: Dwarven Defender, Dodge, Toughness, Expertise, Improved Expertise, Alertness, +15% Bludgeon/Pierce/Slash Immunity
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Dream Dwarf
| +3 | +3 | +2 | +4 | * | +4 | M | FC: Bard, Fighter / BC: Dwarven Defender, Persuade +8, WF: Mace/Light Hammer/Heavy Flail, Dodge, Toughness, Artist, Extra Music, Suffers only half duration on KD, +4 vs KD checks, True Seeing
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Rhek
| +4 | +4 | +2 | +2 | +4 | * | L+Y | FC: Monk, Epic Prowess, Soak +20/10, when first WF feat taken in Unarmed, Goad, Kama or Nunchuku, character gets GWF, EWF, WS, EWS in that weapon.
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Urdunnir
| +4 | +4 | +4 | +4 | * | * | M | FC: Rogue / BC: Shadowdancer, Hide +10, Move Silently +8, Tumble +5, Dodge, Mobility, ESF: Discipline, Armor Skin, Poison Immunity, Survival: Passwall
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Elf
| Str
| Dex
| Con
| Int
| Wis
| Cha
| App
| Special
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Base
| * | +2 | -2 | * | * | * | M | FC: Wizard, Low-Light, WP: Longsword/Rapier, Short/Longbow, All elves can raise any cross-class skill to 31 (the normal level 60 limit) starting at level 41 for the normal 2 points per rank. For skills which are cross-class for their control class but which are class skills for one of their other classes, elves may raise them to the normal class skill limit for 3 points per rank above 31 in legendary levels. These skill ranks may not be taken on the same level as ordinary 2-point cross-class skill ranks; a skill must first be increased to 31 before it can be raised past 31 on a later level.
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Deathless
| +3 | +3 | +5 | +3 | +3 | +3 | M | FC: Fighter, Luck of Heroes, Great Fortitude, Iron Will, Lightning Reflexes, Epic Will, Epic Fortitude, Epic Reflexes, +3 skillpoints per/each legendary level, Never gets an XP penalty
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Favored of Solonor - Female
| +2 | +6 | +2 | +2 | +4 | -2 | M | FC: Wizard, Fighter, Rapid Shot, Point Blank Shot, WF/GWF/EWF: Longbow, 80% Conceal vs ranged attacks
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Favored of Solonor - Male
| +4 | +6 | +2 | +2 | +2 | -2 | M | FC: Wizard / BC: Shadowdancer (Male Only), Power Attack, Cleave, WF/GWF/EWF: Longbow, 80% Conceal vs ranged attacks
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Half-Storm Archon
| * | +6 | * | +4 | +4 | * | M+W | BC: Druid, Weapon Finesse, Epic Prowess, Extend Spell, SF/GSF: Transmutation, +50% electrical immunity, Survival: Levitation
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Lolth-Touched - Female
| * | * | * | +4 | +8 | * | M | FC: Wizard, Cleric, Spellcraft +40, Great Wisdom I-II, Spell Penetration, Greater Spell Penetration, ESF: Concentration, +5 DC to poison spell
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Lolth-Touched - Male
| * | * | * | +8 | +4 | * | M | FC: Wizard, Cleric, Spellcraft +40, Great Intelligence I-II, Spell Penetration, Greater Spell Penetration, adds Theurge level/2 to the Lore spell damage bonus, capped at 150
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Tulani
| * | +6 | +2 | +2 | +2 | +2 | M | FC: Fighter, Bard, Monk, Two-Weapon Fighting, Improved Two-Weapon Fighting, Ambidexterity, Great Dexterity I-II, double the normal dex modifier bonus the parry - falls within +50 magic bonus cap, Stun Immunity
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Velsharoon's Chosen - Female
| * | +2 | +2 | +8 | * | * | M | FC: Wizard / BC: Palemaster, Spell Penetration, SF: Necromancy, Great Intelligence I-II, Immunity to Necromancy Spells, Eyebite gets additional -1 penalty
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Velsharoon's Chosen - Male
| * | +2 | +2 | * | * | +8 | M | FC: Sorcerer / BC: Palemaster, Spell Penetration, SF: Necromancy, Great Charisma I-II, Immunity to Necromancy Spells, Eyebite gets additional -1 penalty
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Xeph
| * | +8 | * | * | +2 | +2 | M | FC: Ranger, Rogue, Weapon Finesse, Great Dexterity I-II, ESF: Discipline/Hide, Luck of Heroes, Legendary Luck, Mounted Combat, Very fast
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Gnome
| Str
| Dex
| Con
| Int
| Wis
| Cha
| App
| Special
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Base
| -2 | * | +2 | * | * | * | S | FC: Wizard (Bard if any levels taken), 2 additional skill points per level (granted upon taking level 41
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Ak-Chazar Rakshasa - Female
| * | * | +4 | +8 | * | * | S+Y | FC: Wizard / BC: Palemaster, Hide +8, Cleave, Auto Still Spell I-III, Auto-Empowered Finger of Death, SR 15+ lvl
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Ak-Chazar Rakshasa - Male
| * | * | +4 | * | * | +8 | S+Y | FC: Sorcerer / BC: Palemaster, Hide +8, Cleave, Auto Still Spell I-III, Auto-Empowered Finger of Death, SR 15+ lvl
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Favored of Primus / Favored of Gond
| * | +6 | +2 | +6 | * | * | S | FC: Rogue, Wizard, Great Dexterity I-II, Extend Spell, WF: Heavy Crossbow, Epic Prowess, ESF: Craft Armor/Weapon/Search, Fast, Receives +1 dice on bolts and +1 DC on handbombs
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Jaebrin
| * | +2 | +4 | +2 | * | +6 | S | FC: Bard, Extra Music, Lasting Inspiration, Lingering Song, Extend, Artist, SF/GSF: Enchantment, Mounted Combat, Fast, Immunity: Enchantment, Armored Mage (no spellfail in light armor), +1 DC Enchantment Spells
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Pech Lord
| * | * | +8 | * | * | +4 | S | FC: Sorcerer, Bard, SF/GSF/ESF Transmutation, Still Spell, Regeneration +8, Spell Immunity: Flesh to Stone, Survival: Passwall
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Phoelarch / Pheonixblooded
| +8 | * | +2 | +2 | * | +4 | S+W | FC: Sorcerer / BC: Dragon Disciple, Epic Toughness I-III, Maximize Spell, Empower Spell, Survival Levitation & Firewalking, Hellball KD Duration +50% and extra use once known
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Half-Elf
| Str
| Dex
| Con
| Int
| Wis
| Cha
| App
| Special
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Base
| * | * | * | * | * | * | M | FC: Any, Low-Light. All half-elves receive 1 additional skill point per level. Skill points for levels prior to 41 will be granted upon taking level 41. All half-elves can acquire Legendary Skill Affinity Spot and Listen in legendary levels.
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Alu-Fiend
| +2 | +2 | +2 | +2 | * | +6 | M | FCs: Fighter, Paladin / BC: Blackguard, WF/GWF/EWF/WS/EWS: Rapier, Rapier Wit, Mounted Combat, Charm Immunity
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Fallen
| +6 | * | +1 | +2 | * | +5 | M+W | FC: Sorcerer / BC: Blackguard, Hide +5, Cleave, Still Spell, Extend Spell, Great Strength I, Mounted Combat, Immunity to all Bigby Spells, Survival: Levitation
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Gith Precursor
| +3 | +3 | * | +2 | +6 | * | M | FCs: Cleric, Monk, Ranger, Intuitive Attack, Great Wisdom I-III, ESF: Discipline, Receives +1 DC bonus against aberrations, Survival: Vacuum
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Half-Excruciarch
| +6 | * | * | +2 | +2 | +4 | M | FC: Fighter / BC: Blackguard, Hide +5, Persuade +5, Cleave, Divine Might, Great Charisma I-II, Mounted Combat, Alertness, Vile immunity +10%, Survival: Firewalk
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Half-Sword Archon
| +6 | * | * | +2 | +4 | +2 | M+W | FC: Cleric, Extend Spell, Armor Skin, SF/GSF: Divination, Darkfire spell grants +2 dice on own weapon (2 die higher than normal)
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Ibixian
| +8 | * | +4 | * | * | +2 | L+Y | FC: Paladin / BCs: Champion of Torm, Blackguard, Intimidate +4, Weapon Proficiency Exotic, Great Smite I-III, Armor Skin, Toughness, Alertness, Fast, +2 vs KD Checks
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Loviatar's Chosen - Female
| * | +6 | * | * | +4 | +4 | M | FC: Ranger / BC: Blackguard, Hide +5, WF: Whip, Cleave, Weapon Finesse, Epic Prowess, Alertness, +1% lash infliction per hit, same max
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Loviatar's Chosen - Male
| +6 | * | * | * | +4 | +4 | M | FC: Ranger / BC: Blackguard, Hide +5, WF: Whip, Cleave, Weapon Finesse, Epic Prowess, Alertness, +1% lash infliction per hit, same max
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Shadowswyft
| +2 | +6 | +2 | +4 | * | * | M | FC: Fighter, Rogue, Weapon Finesse, Great Dexterity I-III, 60% concealment
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Solarborn - Male
| +6 | * | * | +2 | +2 | +4 | M+W | FC: Paladin / BCs: Champion of Torm, Blackguard, Persuade +5, Divine Might, Divine Shield, Extra Smiting, Great Smite I-II, Mounted Combat, Divine Immunity +25%, Survival: Levitation
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Solarborn - Female
| * | +6 | * | +2 | +2 | +4 | M+W | FC: Paladin / BCs: Champion of Torm, Blackguard, Persuade +5, Divine Might, Divine Shield, Extra Smiting, Great Smite I-II, Mounted Combat, Divine Immunity +25%, Survival: Levitation
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Verdant Prince
| * | +2 | +2 | * | +8 | * | M+Y | FC: Druid, Great Wisdom I-II, SF/GSF: Transmutation, SF: Divination, Dodge, Toughness, Environmental Penalties reduced by 2 level if outdoors, Survival: Treewalking, adds Antlers and Glowing Eyes
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Half-Orc
| Str
| Dex
| Con
| Int
| Wis
| Cha
| App
| Special
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Base
| +2 | * | * | -2 | * | -2 | M | FC: Barbarian, Darkvision. All half-orcs receive the Toughness feat for free. All half-orcs receive the Blooded feat for free, which allows them to acquire Legendary Skill Affinity Tumble.
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Favored of Gruumsh
| +6 | +2 | +2 | * | +4 | * | M | FC: Monk, Barbarian, WF/GWF: Quarter Staff, Armor Skin, Epic Prowess, Other: +5% Empty Body conceal
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Half-Dogai
| +8 | * | +2 | +4 | * | * | M | FCs: Fighter, Barbarian / BC: Assassin, Hide +8, Move Silently +8, WP: Exotic, Armor Proficiency Heavy/Medium, ESF: Discipline/Parry, Cleave, Great Cleave, Bullheaded, +1 die to Caustic Weapon
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Half-Goliath
| +8 | * | +6 | +2 | -4 | +2 | M | FCs: Fighter, Power Attack, Cleave, Epic Prowess, Great Cleave, ad +6 shield modifier to weapon if no shield, no Monk levels and <2 Ranger levels
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Half-Ogre Mage
| +5 | +2 | +4 | +5 | * | * | M | FC: Wizard / BC: Weaponmaster, Dodge, Mobility, Spring Attack, WF/GWF: Quarterstaff, SF/ESF: Concentration, +4 regeneration, Blackstaff spell inflicts 1d10 more of the chosen damage type
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Tanarukk
| +6 | * | +4 | +4 | * | * | M | FC: Barbarian, ESF: Intimidate/Taunt, Terrifying Rage, Thundering Rage, Mighty Rage, Alertness, Thunder Rage grants +5 fire dice if their weapon has fire ( does not stack with flame weapon/darkfire buffs)
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Human
| Str
| Dex
| Con
| Int
| Wis
| Cha
| App
| Special
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Base
| * | * | * | * | * | * | M | FC: Any, Bonus Feat, +1 Skill Point/Level
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Air Ruvoka
| * | * | * | * | +4 | +8 | M | FCs: Druid, Sorcerer, SF/GSF: Conjuration, SF/GSF: Enchantment, +50% electrical immunity, Survival: Levitation
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Corrupter of Fate
| +4 | +3 | * | +2 | +5 | * | M+Y | FC: Cleric / BC: Weaponmaster, WF: Sickle, Dodge, Mobility, ESF: Discipline/Heal, 50% KB reduction (non-stacking)
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Favored of Mielikki
| +8 | * | * | +2 | +4 | -2 | M | FC: Ranger, Called Shot, Great Strength I-II, ESF: Hide/Listen, +1 called shot DC vs Animals, Vermin, Reptilian Humanoids, and Constructs
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God-Blooded
| * | +2 | * | +2 | +8 | * | M | FC: Cleric, Great Wisdom I-II, Extend Spell, SF: Evocation, +1 DC to Implode if good, Heartbane and Enervate if Evil, Rebuke if Neutral
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Half-Djinni
| * | +2 | * | +2 | * | +8 | M | FC: Sorcerer / BC: Dragon Disciple, Lore +8, Persuade +8, SF/GSF: Evocation, Maximize Spell, Empower Spell, +1 DC on Evocation Spells, Survival: Levitation
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Half-Efreeti
| * | * | +2 | +2 | * | +8 | M | FC: Sorcerer / BC: Dragon Disciple, Lore +8, Persuade +8, SF/GSF: Evocation, Maximize Spell, Empower Spell, +1 DC on Evocation Spells, Survival: Firewalking
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Half-Janni
| * | -2 | * | * | +6 | +8 | M | FC: Cleric, SF/GSF/ESF: Abjuration, Extra Turning, Improved Initiative, Great Charisma I, Undeath to Death becomes Abjuration, Survival: Levitation & Firewalk
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Half-Lillend
| +2 | +6 | +2 | * | * | +4 | M+W | FC: Bard, Extra Music, Lasting Inspiration, Lingering Song, Curse Song, Armor Skin, Mounted Combat, Fast, Poison Immunity, +15% fire Immunity
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Illumian
| * | +2 | +2 | +8 | * | * | M | FC: Wizard, Empower Spell, Extend Spell, Great Intelligence I-II, +1 DC for spells level 0-6
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Kaorti
| * | * | +2 | +2 | * | +8 | M | FC: Sorcerer, Spell Penetration, Greater Spell Penetration, Great Charisma I-II, Armor Skin, Extra use of Greater Ruin at level 40, Armored Mage (no spell fail in light or medium armor)
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Killoren
| * | * | +2 | +2 | +8 | * | M | FC: Ranger, Zen Archery, Point Blank Shot, Rapid Shot, WF/GWF: Shortbow, Bonus: +1 Called Shot DC vs Shapechangers, Fey, Aberrations, and Humans
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Lythari / Silver Shadow
| * | * | +2 | +2 | +8 | * | M+Y | FC: Druid / BC: Shifter, Great Wisdom I-II, WF: Unarmed, WS/EWS: Creature, WP: Martial, ESF: Animal Empathy, +1 DC to Wildshape forms, Fast
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Neraphim
| +6 | * | +4 | +4 | * | * | M+Y | FC: Fighter, Ranger, Barbarian, Search +4, Spot +4, Power Attack, Improved Power Attack, Expertise, Improved Expertise, Armor Skin, All elemental immunities +10%
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Spiker
| +4 | +4 | +2 | +4 | * | * | M+Y | FC: Fighter / BC: Weaponmaster, Dodge, Mobility, Spring Attack, Expertise, Whirlwind, +20% Bludgeon Immunity
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Vaati
| * | * | * | * | +8 | +4 | M | FCs: Druid, Sorcerer, SF/GSF: Conjuration, SF/GSF: Enchantment, Herald of Storm Sprite duration +50%, Survival: Levitation
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