Invisibility
From HGWiki
Caster Level(s): Assassin 2, Bard 2, Wizard / Sorcerer 2, Cleric with Trickery Domain 2
Innate Level: 2
School: Illusion
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Turn / Level
Additional Counter Spells: See Invisibility
Save: Harmless
Spell Resistance: No
Description: The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediately cancel the invisibility.
Notes
- Be careful when casting Invisibility along with Greater Sanctuary: If an enemy possesses True Seeing, they will be able to track you through the Ethereal effect and still be able to attack as if there were none.